Potion Props Pack
$29.99
https://schema.org/InStock
usd
letsmakecoolart
You will get:
- 148 Game Ready Potion assets (*fbx)
- 10 texture atlas (*tga)
- UE scene setup [4.26+]
Number of Meshes: 148
Number of Unique Meshes: 88
Artefacts
- Frog [1 type]
- Fruit [1 type]
- Mask [1 type]
- Skull [1 type]
- Bird skull [1 type]
- Snake [1 type]
- MagicBall [1 type]
Loot
- Coins [1 type - 4 variations]
- Bone [1 type]
- Horn [1 type - 2 variations]
- Crystals [2 type - 3 variations]
- Gems [1 type - 8 variations]
- Mushrooms [2 type - 6 variations]
- Root [1 type]
- Pile Spice [1 type]
Bottles
- Tiny [3 type - 6 variations]
- Small [5 type - 6 variations]
- Medium [6 type - 8 variations]
- Big [6 type - 11 variations]
- Huge [3 type - 5 variations]
Tableware
- Bowls [3 type]
- Plates [1 type - 2 variations]
- Mortar and Pestel [1 type - 3 variations]
- Casket [1 type]
- Scoop [1 type]
- Spoon [1 type]
- Dagger [1 type]
- Jugs [2 type]
- Kettle [1 type]
- Hourglass [1 type]
- Libra [1 type]
- Bottle's Stands [6 type]
- Bags [3 type - 4 variations]
- Terrarium [2 type - 4 variations]
Pots
- Pots [3 type - 10 variations]
- Caps [2 type]
- Chains [3 type - 6 variations]
- Firepit [1 type]
- Hooks [2 type - 3 variations]
Herbs
- Flower Pots [3 type - 5 variations]
- Herbs brooms [6 type - 12 variations]
- Table Herbs [2 type - 3 variations]
- Stick [1 type]
Use BaseColor Tint and Contrast for different colors.
Technical Details
Collision: (Yes/box collisions)
Lightmaps: Yes
- channel 0: overlapping
- channel 1: non-overlapping (for baking lightmaps)
Vertex Count: 200-2000
LODs: (Yes/ LOD0 - LOD1 - LOD2 - LOD3)
Number of Textures: 35
Texture Resolutions:
Utility
- T_Base BCO/RMA/N - 64x64 *tga
- T_LightBeam_M - 512x512 *tga
- T_Noise_01 - 256x256 *tga
Atlases [BC/RMA/N 2048x2048 *tga]
- Artefacts
- Loot
- Pots
- Bags_Caps
- FirePit
- Herbs
- Kitchen_Tools
- Liquids
- Metal_Parts
- Tableware
You will get: 148 Game Ready Potion assets (*fbx) 10 texture atlas (*tga) UE scene setup [4.26+]
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